hungry, hungry hippies
A design for a mobile phone application that helps people make more sustainable purchasing decisions using augmented reality and image processing.
A design for a mobile phone application that helps people make more sustainable purchasing decisions using augmented reality and image processing.
An Arduino prototype based on a previous design. This prototype allows users to treat any flat surface as a keyboard.
A physical device paired with a website designed to enable more effective communication for people participating in a protest or movement.
A printer fleet management tool designed to allow for flexible and easy printer configuration for large companies.
A museum experience designed to teach 6-8 year old children about dinosaurs through immersive interactions and role play.
An iPhone application designed to help the survivors of a zombie apocalypse. This app focuses on helping people find other people while avoiding zombies.
(CHI2011 Student Design Competition Finalist)
An online social networking tool focused on facilitating the appreciation of differences among neighbors in a community through the use of food.
Gloves that provide the user with the same force-feedback as an actual keyboard, allowing users to type without a screen or keyboard.
Various programming projects I’ve been involved with: CurricVis (for my honors thesis), SpiritQuest (as an honors fellow), VSAT (as a software developer for IDEE), and Victorious Testing Solutions (senior CS capstone project).