you-a-saurus: a museum experience prototype
A museum experience designed to teach 6-8 year old children about dinosaurs through immersive interactions and role play.
A museum experience designed to teach 6-8 year old children about dinosaurs through immersive interactions and role play.
An iPhone application designed to help the survivors of a zombie apocalypse. This app focuses on helping people find other people while avoiding zombies.
A smart refrigerator that reduces the amount of food wasted by keeping track of expiration dates and suggesting recipes for users that will utilize their resources in the most effective way.
Various programming projects I’ve been involved with: CurricVis (for my honors thesis), SpiritQuest (as an honors fellow), VSAT (as a software developer for IDEE), and Victorious Testing Solutions (senior CS capstone project).