For my capstone I took a look at the experience of programming and found a few areas that could be [...]
A design for a mobile phone application that helps people make more sustainable purchasing decisions using augmented reality and image processing.
An Arduino prototype based on a previous design. This prototype allows users to treat any flat surface as a keyboard.
A physical device paired with a website designed to enable more effective communication for people participating in a protest or movement.
A printer fleet management tool designed to allow for flexible and easy printer configuration for large companies.
A museum experience designed to teach 6-8 year old children about dinosaurs through immersive interactions and role play.
An iPhone application designed to help the survivors of a zombie apocalypse. This app focuses on helping people find other people while avoiding zombies.
This project is a prototype of a possible Ravelry.com iPhone application. Tools used: Fireworks, Device Central, HTML, Interviewing, and Sketching
An Arduino prototyping project focused on facilitating the recognition of traditionally masculine maintenance work as acts of love.
(CHI2011 Student Design Competition Finalist) An online social networking tool focused on facilitating the appreciation of differences among neighbors in a community through the use of food.
Austin Toombs is PhD student at Indiana University Bloomington studying Human Computer Interaction Design. He is an Experience Designer with a programming and software development background. He enjoys rolling around in the snow, creating with his hands, reading, people watching, and hugging strangers.
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